Xplorer360 Mac Download

Xplorer360

If an update is available, you can download and install it by clicking on ‘Download now’ In case you are using a Mac, do the following. Open the App Player, click on the top left corner of your screen; Click on ‘Check for Updates’ To update to BlueStacks 5, simply download it from this page or visit bluestacks.com.

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NOTE: The betas are FREE and do not require a license to use. Once out of beta, a license will be required. Any licenses purchased today will work on 3.0.

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Xplorer360 250GB Edition Xamp has released a patched version of Xplorer360 to work with 250GB harddrives. Version: 250GB Edit Filesize: 55.58 Kb Added on: 07-Nov-2009 Downloads: 21427 Rating: 5 (2 Votes). Xplorer360 250GB Edition Xamp has released a patched version of Xplorer360 to work with 250GB harddrives. Version: 250GB Edit Filesize: 55.58 Kb Added on: 07-Nov-2009 Downloads: 21427 Rating: 5 (2 Votes) HomePage Rate Resource Xplorer360 Beta 4.

Latest FATXplorer beta version: 3.0.0.22184, released on August 18, 2021

Thank you for your interest in the FATXplorer 3.0 beta! The beta is an opportunity to try out FATXplorer 3.0 before its final release. Please keep in mind that a lot can change before the final release, and that there may be bugs or performance issues.

Please note that the betas include some basic error reporting and analytics. It is enabled by default in the betas and you’ll be able turn it off in the final release. No personal information or files are ever sent to the server.

For more information on what you can expect in the betas, check out these posts:

Mac Downloader

What is new since v2.5?

  • Original Xbox support! A lot of work went into ensuring that EVERYTHING is completely supported. If something appears to be missing, please do report it.
    • Stock/retail/XDK HDD support – all sizes & partitions. F & G drives also supported on large disks that have them (10 GB+).
    • Homebrew HDD support – all sizes & partitions. These are HDDs set up with partition tables.
    • Memory units/USBs formatted as memory units
    • Dump/image files
  • New Original Xbox formatting tools, and improved Xbox 360 formatting tools.
  • Xbox 360 cache partitions can now be explored (when they are FATX-formatted, which depends on the title that triggered its creation).
  • Added support for a few more Xbox 360 XDK HDD partitions: Partition3, MuEmulation0, MuEmulation1. It’s unknown if these are FATX-formatted, but they’ll show up if they are. Furthermore, these appear to be deprecated and may only be on very old HDDs.
  • 4K sector support. OEM disks do not use 4K sectors, but any drive bought in the past several years will probably be 4K. For these disks that people choose to use with their Xbox, FATXplorer will utilize the 4K sector size for all reads and writes for increased performance.
  • A total redesign of both the UI and underlying code, utilizing a new font (Segoe UI), SVGs, and .NET Core.
  • Light and dark mode, with an option to automatically sync with your Windows default app mode setting.
  • 7 different UI colors to choose from.
  • New Show Log buttons for device detection and global. This can help you figure out why your devices don’t show up, or help diagnose other problems.
  • When selecting a partition to mount, most of them now have descriptions to help you understand what is inside each one.
  • Devices/partitions can now be mounted read-only to prevent accidental/unintended writes.
  • New Advanced Information section when loading drives. You can see your drive’s health/SMART values.
  • The driver can be uninstalled in-app now by hovering over the “Driver: Installed” section of the status bar and clicking “Uninstall”.
  • A much-improved integration/mounting driver. It works mostly the same as it currently does in v2.5, but there are several technical things of note:
    • There have been many stability and performance improvements. It should also work better in modern Windows versions.
    • Mounted drives are now assigned a unique GUID that should be unique per partition until it is reformatted. Some applications may use GUIDs for various purposes.
    • File IDs have been implemented. Application developers may find this useful. Each ID is guaranteed to be unique, but IDs will change if the item is moved to a different directory. Additionally, if an item is deleted and a new one internally overwrites the deleted item, the new one will assume the deleted item’s ID.
    • Volume IDs, which were previously generated randomly per mount, should now be unique per partition until it is reformatted. Some applications may use volume IDs for various purposes.
    • Mounted drives will now display FATX16 or FATX32 as the file system instead of just FATX.
    • Some attributes will now stick if you set them.
      • OG Xbox: Read-Only, Hidden, System, Archive
      • Xbox 360: Hidden – (Attributes are slimmed down compared to OG Xbox)

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IMPORTANT: Something new – please read: FATXplorer v2.5 runs on .NET Framework and FATXplorer v3.0 runs on something new: .NET 5. It is very likely you do not have the .NET 5 runtime installed (Windows Update doesn’t deliver it), so you need to download and install it yourself for the betas to work.

Latest FATXplorer beta version download (expires November 16, 2021):

The minimum OS requirement is Windows 7 SP1.

A fully-functional updater is included. Once a new beta is released, FATXplorer will let you know and download & install it for you with 1 click!

Please give feedback!

Post a comment below, or use this form.

When reporting a bug, please consider sending your support package (Help -> Report Problem -> Create Support Package).

FATXplorer 3.0 beta 14 introduced redesigned Formatting Tools, featuring OG Xbox formatting for the first time, and various improvements to Xbox 360 formatting. Beta 15 fixes various issues with the Formatting Tools and also adds a new feature: the ability to format/create a file.

Beta 15 is available to download right now. Use the in-app updater to get it, or download it here.

Why format a file?

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There are a few reasons formatting a file is useful:

  1. It provides an easier avenue for testing the Formatting Tools. You don’t need an actual device to test it out now.
  2. The formatted file is fully usable/mountable in FATXplorer, meaning you can try out most of FATXplorer’s features without needing an actual device.
  3. For use with xemu – an Original Xbox emulator. xemu utilizes disk images, and you can use FATXplorer to create them now, in any size you want.

While it is possible to restore a file onto a device of the exact same size, it’s not recommended because it’s generally a waste of time and it’s much faster to format the device directly and then copy over your content.

When you open Formatting Tools in beta 15, it looks like this:

You choose from the same device types as before, but now you can indicate whether you want to format a file instead of a real device.

The next page, with the checkbox checked, looks like this:

Here you choose a location to save the file, and also how big you want the file to be. For convenience, Min and Max buttons are provided. When clicked, they will set the size to the smallest and largest respective device size for the chosen device type. For example, clicking Min when formatting an OG Xbox MU will input 12 KB, and Max will input 4 GB. Aside from Min and Max, you can input any size within that range as well. Just make sure you have enough space to store the file, as it is going to be created on your file system in the exact size you specify. There is no dynamic expansion/maximum size feature like there is with VHDs.

From that point the process is the same as if you were formatting a real device. You can customize your partitions, preload, etc. There is a small difference at the very end: the “Quick Format” option has been replaced with a different option: Create Clean File:

If you check this option, the entire file that is created will be zeroed out before it is formatted. This can be very slow, and generally isn’t necessary unless you plan on sharing the file with others, or just want a clean, zeroed file for whatever reason.

If you do not check this option (the default), the file will be created, but not zeroed out. What this means is that if, for example, you create a 1 TB file, 1 TB of deleted data from your PC may wind up in the file. Normally Windows does not allow this to happen for privacy reasons, but FATXplorer uses a special Windows API (SetFileValidData) to prevent the zeroing of data. Stopping Windows from zeroing out the file makes a profound difference in the time it takes to format a large file. For example, when formatting a 1 TB OG Xbox HDD file (as pictured above), it is the difference between writing 68 MB of data and 1 TB + 68 MB of data. With this option unchecked, creating and formatting a 1 TB OG Xbox HDD file is basically instantaneous. Here’s a gif showing the creation and formatting of a 1 TB file. It’s also being created on a hard-drive – not an SSD!

Other Changes

Various other fixes and enhancements were made to the Formatting Tools. A Restart button was added so the wizard can be restarted if a change needs to be made, and devices larger than 2 TB are handled correctly now. Click here for the latest release notes.

What’s next?

The next planned feature is formatting support for Xbox 360 USBs larger than 2 TB. This will require special xeBuild patches. The experience will be similar to the USB formatting/patching features FATXplorer had several years ago that extended the limit to 2 TB (until Microsoft did it themselves in a subsequent system update).

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There is also a possibility of adding the capability of formatting internal HDDs larger than 2 TB for OG Xbox and Xbox 360. This is more complicated than USB (which was already pretty complicated). News on this isn’t expected anytime soon, and the consoles’ limited memory may make it infeasible. We shall see!